Use AI to isolate controls and a short defensive exchange. Then take one goal into PvP, where another player can change rhythm and distance. Completing a drill means you can repeat the action deliberately; it does not guarantee a win.
At 4:29 ItzVexo recommends AI practice and moves into a fight demonstration.
Watch on YouTube if the player does not loadChoose a target before you start
This page is a training plan, not a verified walkthrough of the current AI selection menu. Use the live game’s mode labels to find AI practice; the exact entry buttons have not been independently checked on every device.
The developer explicitly offers fights against other players and AI practice. ItzVexo's walkthrough recommends practising against AI around 4:29. Use that opportunity to answer a small question about your own play instead of trying every move in one session.
Pick one of these targets: keep the opponent in view, distinguish a straight from an uppercut, defend against one incoming punch, or return one punch and reset. If you have not mapped your inputs yet, start with the controls page. An uncertain binding makes any later timing drill difficult to interpret.
A three-round practice session
Round A: recognise the action
Work with a single input. Throw a straight and stop. Repeat with the other glove, then compare the movement to an uppercut or overhand. Finish this block when you can predict the action before pressing the input. These rounds are reading and training labels; they do not change the game's match settings.
Round B: defend, then answer
Allow one incoming attack to become readable. Respond defensively, observe the outcome, and attempt one return punch only when there is an opening. Reset before the next exchange. Use the exchange diagram as a reminder of the order.
Round C: keep the same task under pressure
Carry the action into a longer exchange without abandoning the reset. If you start mashing, return to the simpler block. Your task is to keep the decision clear when the fight becomes busier.
Compare like with like
CHALLS' video shows a pre-fight rules screen around 2:36. Read the rules offered in your actual match before comparing results. A practice setup with different stamina or round settings may feel unlike the next player match.
When testing a style or setting, keep other conditions as stable as possible. Use the same input device and camera setup, and repeat the same short action. If you change several things and improve, you will not know which change helped.
Do not spend currency merely to complete a training checklist. You can learn camera control and basic exchanges with your available setup. The checklist below records your own practice; it grants no game rewards and does not connect to Roblox.
Take one goal into a player match
- Before queuing, choose the one action you intend to repeat.
- During the opening exchange, observe distance and rhythm before committing to a long attack.
- Attempt your chosen response when the opportunity appears. Notice whether the opponent changes their behaviour.
- After the fight, write down one recurring failure and one adjustment to test next.
A loss can still give you a useful practice result. If your goal was to keep the opponent in view, assess that task separately from the outcome. A win with uncontrolled attacks does not necessarily show that your defensive drill improved.
Use a small, repeatable review
Ask: did I choose the intended action, did it reach the target, and could I recover? Those three questions separate input, spacing and pacing. Pick the weakest answer for the next block instead of replacing your entire setup.
For style comparisons, repeat the same guard and response with both options. The style guide explains how to record a preference without relying on a universal tier list. After an update, revisit the review checklist before assuming an old input or recommendation still applies.
Your session card
0 / 4 completeTick what you can repeat deliberately. Progress stays in this browser; share the link to send the same session to a friend.
Sources & scope
Official game facts come from the Roblox experience. Menu and action examples use dated creator footage. Practice routines and comparison questions are editorial suggestions; creator recommendations and player reports retain their attribution.